1.08 --> 2.0				27. April 2009

Main changes:
-realistic helicopter handling and physics
-new handling for all cars (improved steering and drifting)  
-correct wheel drive for all cars
-further improved e-brakes for all cars
-improved bike handling
-improved weapons

helicopters:
-realistic rate of climb
-realistic forward thrust
-realistic air drag
-realistic turning rate
-realistic weight
-realistic inertia
-realistic centre of mass
-realistic tail rotor
-realistic tail fin aerodynamics
-realistic landing skid physics
-ability to fly loop and roller
-more vulnerable to gunfire (engine, tail)

cars:
-slight 0-200 kph acceleration adjustment for sports and super cars
-Ruiner: increased performance, new brakes
-SabreGT: new brakes 
-Manana: brakes fixed (were weakened by 30% due to some bug)
-Stallion: brakes fixed (were weakened by 30% due to some bug)
-Schafter: new suspension (state-of-the-art)
-Infernus: slight 4WD adjustment
-Sultan: now RWD
-SultanRS: now RWD, increased performance
-Uranus: now RWD, stronger brakes
-Rebla: now 4WD
-Cabby: now FWD
-Minivan: now FWD
-Habanero: now FWD
-Ingot: now FWD
-Perennial: now FWD
-Pinnacle: now FWD
-Premier: now FWD
-Primo: now FWD
-Solair: now FWD
-Stratum: now FWD
-Vincent: now FWD
-Police: improved head-on behaviour

bikes:
-slight cornering speed adjustment for bikes
-slightly smaller turning radius for bikes
-Sanchez: new handling
-Faggio: new engine

weapons:
-realistic range (allows you to take down helicopters)
-reasonable damage increase (AK47 slightly stronger than M4)
-higher RoF for M4 (now 500 rpm, while AK47 remained 430 rpm)


1.07 --> 1.08				19. March 2009

-completely new bike handling (including realistic deceleration)
-more realistic brakes for all cars (including deceleration adjustments)
-realistic e-brakes (handbrakes) for all cars
-added deceleration info to the acceleration chart

Bikes:
-disabled an effect that caused unrealistic slipping when driving over bumps
-disabled an effect that caused the NRG900's rear wheel to slip and bounce on some materials
-disabled an effect that would cause unrealistic behaviour when braking while sliding
-made bikes less likely to slip or spin out of control on flat ground
-more realistic in-air behaviour
-realistic deceleration
-increased chance for Freeway to spawn in Beechwood City

Cars:
-Comet: new handling, suspension
-Turismo: handling adjustment
-Sultan: increased drifting ability, stronger suspension
-SabreGT: more oversteering
-Ruiner: more oversteering
-Banshee: stronger suspension
-Coquette: stronger suspension
-Infernus: stronger suspension
-SuperGT: stronger suspension
-Dukes: stronger suspension
-Feroci: stronger suspension
-Stratum: stronger suspension
-Schafter: stronger suspension
-Presidente: stronger suspension
-Premier: stronger suspension
-Police1: fixed random ABS failure


1.06 --> 1.07				6. March 2009

-new handling for all bikes (choppers are now optimized for cruising)
-some new spawning areas for bikes
-new handling for all cars
-adjusted accelerations (looked up manufacturer specifications for every car)
-adjusted top speeds (looked up manufacturer specifications for every car)
-some weight adjustments (looked up manufacturer specifications)

-Faggio: new handling, centre of mass
-Bobber: new handling, brakes
-Zombie: new handling, brakes
-Hellfury: new handling, brakes
-pcj600: new handling, brakes
-nrg900: new handling, brakes
-Sanchez: new handling, brakes, suspension
-Blista: new handling, centre of mass
-Ruiner: new centre of mass
-Esperanto: brake bias
-reduced weight for trucks


1.05 --> 1.06				28. Feb. 2009

-added scooters and busses to the traffic
-added spawning areas for Comet, SuperGT, SultanRS, Infernus, Banshee, Sanchez, PCJ600 and NRG900
-adjusted spawning rates for Stretch, Feltzer, Patriot, Bus, Faggio, Comet, Coquette, SultanRS, SuperGT, 
 PCJ, Sentinel, FXT, Contender, Burrito, Pony, Speedo, Sanchez, PCJ, NRG900, Infernus, Cavcade, Huntley
-new air drag for all cars
-Police cars harder to flip

-Comet: new handling
-Feltzer: new handling, centre of mass
-Banshee: handling
-Coquette: handling
-Infernus: handling
-SultanRS: handling
-SuperGT: handling
-Turismo: handling
-Sabre1: new handling, centre of mass
-Sabre2: new handling, centre of mass
-SabreGT: new handling, centre of mass
-Taxi1: handling, centre of mass
-Taxi2: handling, centre of mass
-Oracle: handling, centre of mass
-Buccaneer: handling, centre of mass
-Intruder: centre of mass
-Stretch: handling, centre of mass
-Pony: centre of mass
-Moonbeam: new handling, centre of mass
-Blista: handling, acceleration
-Merit: suspension
-Premier: centre of mass
-Ingot: suspension, centre of mass
-Pinnacle: centre of mass, brakes
-Benson: handling
-Boxville: handling
-Mule: handling
-Steed: handling
-Yankee: handling
-Roman: handling
-Esperanto: handling
-Emperor1: handling
-Emperor2: handling
-Marbella: handling
-Intruder: suspension
-Futo: handling
-Lokus: handling
-Ruiner: suspension
-Rancher: suspension
-FXT: suspension
-reduced weight for trucks


1.04 --> 1.05				21. Feb. 2009

-adjusted acceleration for most cars
-slight air drag adjustment
-slight damage adjustment to sports cars

-Comet: new handling, suspension, centre of mass
-SultanRS: new handling, centre of mass
-Turismo: handling, suspension
-Infernus: handling, suspension
-Bobcat: new handling, suspension
-Intruder: handling, suspension
-Sentinel: handling
-SabreGT: handling
-Ingot: stronger suspension
-Landstalker: less oversteering
-Cavcade: less oversteering
-Huntley: less oversteering
-Blista: less oversteering
-Buccaneer: less oversteering
-Chavos: less oversteering
-Cognos: handling, suspension
-DF8: handling, centre of mass
-Dilett: less oversteering
-Hakumai: less oversteering
-Lokus: less oversteering
-Merit: handling
-Minivan: less oversteering
-Oracle: handling, suspension
-Perennial: handling, suspension
-Pinnacle: less oversteering
-Primo: handling, suspension
-Taxi2: handling, suspension
-Uranus: less oversteering
-Voodoo: less oversteering
-Washington: handling, suspension
-Willard: less oversteering
-Schafter: handling


1.03 --> 1.04				17. Feb. 2009

-new scale for top speeds
-new air drag for all vehicles
-more challenging police pursuits

-Police1: new acceleration, transmission, top speed and balance
-Police2: new acceleration, transmission, top speed and balance
-Noose: new acceleration, transmission, top speed and balance
-Infernus: new handling
-Sentinel: new handling, suspension
-Banshee: increased drifting ability
-Patriot: reworked, new weight, suspension, speed, handling
-Polpat: reworked, new weight, suspension, speed, handling
-Contender: new handling, suspension
-Flatbed: reduced weight
-Packer: reduced weight
-Yankee: reduced weight
-Feroci: stronger suspension
-Ruiner: stronger suspension
-Uranus: stronger suspension
-Cavcade: stronger suspension
-Huntley: stronger suspension
-Landstalker: stronger suspension


1.02 --> 1.03				16. Feb. 2009

major changes:
-realistic acceleration for all cars and bikes (they match the real ones now, be careful with the gas)
-realistic top speed for all cars and bikes 
 (they kinda match the real ones now, still scaled down to prevent game engine problems)

minor changes:
-some handling adjustments (necessary because of acceleration change)
-some suspension adjustments (necessary because of acceleration change)
-some centre of mass adjustments for bikes (necessary because of acceleration change)
-air drag adjusted for all cars to fit new speeds
-real amount of gears for cars and bikes
-more realistic weight for some vehicles
-improved handling for muscle cars
-brake strength adjusted on some cars


1.01 --> 1.02				16. Feb. 2009

-SultanRS: new brakes
-SuperGT: lowered centre of mass, stronger suspension
-Banshee: lowered centre of mass
-Bus: lowered centre of mass
-Coquette: lowered centre of mass
-Dukes: more aggressive handling, brakes
-SabreGT: more aggressive handling, racing suspension, new brake force bias
-Sentinel: new centre of mass
-Hakumai: decreased brake strength by 4%
-Fortune: decreased brake strength by 4%, stronger suspension
-Futo: changed centre of mass
-Steed: new brake bias
-Habanero: new suspension
-Banshee: more difficult handling


1.0 --> 1.01				14. Feb. 2009

major changes:
-gunfire wont blow up cars so easily
-car deformation increased by 50%
-new bike handling

minor changes:
-Ruiner: brake force shifted by 2%
-Washington: brake force shifted by 4%
-Lokus: brake force shifted by 4%
-Minivan: brake force shifted by 2%, adjusted centre of mass
-Premier: brake strength reduced by 3%, adjusted centre of mass
-Feroci: brake force shifted by 2%, adjusted centre of mass
-Habanero: updated ABS
-Hakumai: brake strength reduced by 2%
-Ingot: brake strength reduced by 2%
-Emperor: brake strength reduced by 2%
-Marbella: brake strength reduced by 3%
-Sabre: brake force bias changed by 3%
-Stallion: brake force bias changed by 3%
-Buccaneer: fixed blocking wheels
-Peyote: brake strength reduced by 4%
-Taxi1: brake strength reduced by 2%
-Taxi2: brake strength reduced by 4%
-Chavos: new brakes


from scratch --> 1.0			1. Feb. 2009 - 12. Feb. 2009

-about 980 changes 
-obviously i wont list them :D


